Molyneux explained:
Rather than collecting experience, you will gather followers for your army to overthrow a tyrant. The second half of the game will involve you ruling over Albion. The choices you make building towards your coup attempt will have consequences that will affect your path to the crown as well as your reign.
The item management in Fable II was far from perfect and Lionhead Studios plans to simplify the interface to make it more accessible to players. Fable III will take most of the interface into the 3D world. For example, clothing customization has gone from clicking through menus to an actual closet, complete with butler. You will be able try various clothing and customize with dyes with a touch of a button and changing the angle of the camera.
The two-dimensional map has been replaced with your own war room, where you can look down on a map table. The map table will allow you to see all of the areas and the real time happenings of the areas. Through a magnifying glass, the player will be able to see a 3D representation of what people are doing in the world.
Erik Brudvig of IGN commented:
I was late on the Fable bandwagon. I just happened to pick up and finish Fable: The Lost Chapters recently and fell in love with the amount of content and choice. While currently working through Fable 2, I have been excited to hear about the innovations for the upcoming sequel. Molyneux and Lionhead are taking calculated risks to bring the franchise to another level, recruiting new to the guild while not alienating current members.
What do you think of these changes? If you haven’t played a Fable game, does this news make you interested?
Source: IGN